The 4th game in the classic Splinter Cell, sneak ’em up game series. Also the first on the New Generation of consoles.
Read the review here.
Tom Clancy’s Splinter Cell – Double Agent(Ubisoft)
The oldest NSA agent in the world returns for yet another mission against terrorist nasties who want to unleash a WMD onto some poor unsuspecting folk. This sort of thing is getting a little repetitive by now, which is why
after the opening hardcore mission, the game changes tack entirely. Old Sam Fisher’s life takes a turn for the unfortunate: his daughter dies, he has a breakdown, and with nothing left to lose, he is sent to prison undercover to infiltrate a terrorist organization
It’s still business as usual: sneaking around, stowing bodies and hiding in cupboards. But the difference now is that Sam’s bosses don’t trust him, and nor do his new terrorist mates. So each side sets you trust objectives – fail too many for either side and it’s curtains for our hero. This balancing act adds another level to the normal gameplay, as the choices you make decide which of the several endings you get.
Ubisoft have, as usual, outdone themselves with the look and feel of the
game. It’s gorgeous to look at, taking full advantage of the 360’s technology. The only downside is that it takes an eternity to load each
mission. Another complaint that can be levelled at the game is that it’s too heavily aimed at fans of the series, with the clumsy and vague tutorial section meaning that newcomers will be tempted to give up before the end of the first mission. Other than that, it’s a pretty solid addition to the series.