Why Dragon’s Age 2 is great, and you are probably wrong about it

A few weeks ago I took my final steps from the soaring stone city of Kirkwall. From the towering heights of the Gallows and Chantry, adorned with giant bronze figures and fluttering banners, to the dingiest depths and recesses of Darktown, where the thieves and cut-throats hid amidst the filth and refuse.
I’d spent a long time there; either 60 hours, or 6 years, depending how you looked at it. In that time it had become my home, a noose around my neck, a place of bitter sadness and even a few scant moments of jolly fun.

In short, I had completed the much maligned game that is Dragon Age 2. An experience that I enjoyed far more than I did the first game, and one that it seems the average Joe & Jane gamers disliked intently. On that account, I’d like to redress the balance a little by putting forth a few thoughts on why Dragon Age 2 is well worth your time, and in fact might actually be the best game idea that Bioware have ever conceived.
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Gabriel Knight – Sins of the Father 2014 (PC)

gk01-300x145One of the games that plagued me with it’s difficulty as a lad, remade in modern engine!

Is it good? Is it up to scratch? Is it still frustratingly difficult and often silly?
Find out in my SquareGo review, or read below the cut:
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BioShock Infinite: Burial at Sea – Episode 2 (XBOX 360)

atlasAfter the stomach-churning finale of Burial at Sea’s first episode, the story in now continuing through the eyes of Elizabeth, and with a new aim and a new debt to pay.

Trying to tie together all the story strands of the first and third BioShock games is a pretty tall order.

Will it live up to the promise? My review below, First published at SquareGo, will tell you.

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BioShock Infinite: Burial At Sea – Episode 1 (XBOX 360)

burial-at-seaUnder the sea….. oh Under the Sea….

Darling it’s better,

down where it’s wetter,

Take it from me…..

Yes we’re going back under the briny with the new DLC for BioShock Infinite,

This time instead of the city in the clouds, the story is returning to the underwater landscape of Rapture.

Will it live up to the hype or drown in it’s own glory?
First published on SquareGo

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The Stanley Parable (PC)

open-graph-300x300What are games all about? What is life like for the subject of a videogame?

Do we really have any choice, or any agency in them at all?

Galactic Cafe have aimed to try and explore these issues in the humourous first person romp The Stanley Parable

I reviewed it for SquareGo, full text below the cut:

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Outlast (PC)





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Amnesia: A Machine For Pigs (PC)

Amnesia-A-Machine-For-Pigs-300x168In the midst of Victorian London grows a horror, the likes of which is beyond reason.
Naturally I felt impelled to seek it out, and discover what secrets of eldritch nightmare lay within.

What I found was a story of dread, revultion and the complete loss of sanity.

What I found, was a machine, a machine for pigs.
First published on SquareGo

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